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It’s the very nature of piecing the puzzle together with the human nature of wanting to be ‘right’ that keeps you playing over and over. The tense moment that you let someone through the border is momentarily the most antagonising wait you’ll have every time, as you wait to see if you’ve checked everything correctly and that no paper has been left unturned. That’s what makes Papers, Please so damn entertaining though, especially if you’re a stickler for the details. When you make one mistake and check your citation, you start double checking for that particular discrepancy more - and start to forget about others, leading to even more mistakes. You’ll be fined if you try and let people through without vetting them first, so don’t just let them through at will thinking you’re going to make any money. Your pay is directly related to the number of people you correctly let through the border. But since that vigilance is against the clock, you've also got to be worried about getting enough people through the gates, to make sure that at the end of the day there’s enough in your wage packet for you to keep your family healthy, warm and well-fed. The story expands as you continue through the game, leaving you ever more vigilant about even the slightest sniff of something that looks wrong. Beyond that? I’ll not spoil any of the surprises for you there. Get anything wrong and the least of your worries is a citation from the Ministry of Admission for letting through an underhanded liar. Soon, your tasks mount up and you’re having to check all sorts of information, across many different forms of ID, travel tickets, work permits and so on. It all sounds simple enough, right? To start with, it is. The story sets you as the winner of the October Labor Lottery and your job is to inspect the documentation of travellers that wish to pass into the glorious lands of Arstotzka, ensuring that all of the paperwork is complete and valid for that person's travel. But it’s so much more than it first seems. Papers, Please is based on the developer’s own dealings with border patrol. From the outset it looks like someone has taken the menial idea of checking people’s travel documentation and turned it into a drab looking game and partially, that’s right. Papers, Please by Lucas Pope is one of those games. Reviews // 23rd Aug 2013 - 8 years ago // By Steven John Dawson Papers, Please ReviewĮvery now and then, a game comes along that when you see it, you stand back and think “How in the world is that going to make for an interesting game?”.